Web 2.0 to Library 2.0:
The Evolving Learning Commons
This topic came about while reading on theme 2 in ;Riedlings book: Reference Skills For The School Librarian: Tools and Tips 3rd ed., of managing and evaluating reference resources within the role of Teacher librarian. Evaluating myself (eventually)in the role of teacher librarian I felt fairly comfortable with the web 1.0 ie; the one sided use of web resources but not confident using the more socially interactive 2.0 tools I felt unprepared in this new way of using and evaluating(previous assignment) these interactive tools and incorporating them within a Learning Commons .
What is web 2.0? Its the natural progression from internet use on the world wide web in obtaining/using information to creating,sharing evaluating and collaborating with the information on the web individually and through virtual interaction /crowd sourced collaboration.
With the introduction of web 2.0 into a learning commons it comes with the responsibility of using web 2.0 tools effectively and safely and the opportunity to engage older students in the evaluating,choosing and collaboration process.
I found this resource helpful for teacher librarians; Teens and School Library 2.0 in summarizing the main types of web 2.0 tools. This helps when assisting students to access the best resource. These are constantly updating and changing.My goal is to select with purpose from each category and be proficient in their uses with collaboration with other educators. Its better to be proficient and comfortable in sharing afew then to be collecting a list that hasn't been thought out and evaluated.
From teens and the school library the main categories are:
From teens and the school library the main categories are:
1.Collaborative websites; BLOGS;WIKIS;UTUBE EDU
COLLABORATIVE PRESENTATION:(allows for comments/sharing)GOOGLE SLIDES; BUNCEE;EdVOICETREAD-Multi media ;ed.voicethread/;SLIDESHOW(Powerpoint)
Voice thread allows voice/video comments too.
COLLABORATIVE PRESENTATION:(allows for comments/sharing)GOOGLE SLIDES; BUNCEE;EdVOICETREAD-Multi media ;ed.voicethread/;SLIDESHOW(Powerpoint)
Voice thread allows voice/video comments too.
2.Social Networking sites;MY SPACE; FACEBOOK
3.Photo sharing sites; FLICKR;TUMBLER
4.Audio and video; PODCASTS(ITUNES;CASTROLLER);SKYPE CLASSROOM;YOU TUBE;FLIPGRID;ANIMOTO
5. Instant Messaging; communication; personalized/group-Google Education;FRESH GRADE educators/students/ parents instant online interaction; overdue notices etc)
6.Gaming-Code.org -create simple games PYTHON; MINDCRAFT; AGE OF MYTHOLOGY
check out this blog for how it was incorporated blog/school-librarian-ups-game-uses-gaming-to-increase-readership/
check out this blog for how it was incorporated blog/school-librarian-ups-game-uses-gaming-to-increase-readership/
webtools4u2use is a useful collaborative site ; how to use web tools that shares many examples of web.20 tools.
WITH THESE TOOLS IN MIND THE QUESTION IS THE ROLE OF THE T.L. IN ENSURING THAT STUDENTS HAVE THE INFORMATION FLUENCY SKILLS TO SELECT ,USE AND EVALUATE THEM WITH THE GOAL OF BECOMING INFORMATION LITERATE.
One of the main goals of the TL is to help mentor students in choosing the right form of information and how to use it. For example a research project would involve primary resources that are more credible and wouldn't be based solely on blogs and utube videos.
Critically analyzing information resources from Cornell University library states the main criteria headings are;
INITIAL OVERVIEW-note date of web page; revision dates?
AUDIENCE-Who is this written for?
CONTENT(most important;see below)
COVERAGE-primary or secondary? web 2.0 are mostly secondary(direct students to primary as well)
WRITING STYLE
EVALUATIVE REVIEWS-Whose evaluating? Is it controversial? EDSHELF AND COMMONSENSE MEDIA are reliable sources for reviews
Most critical for the teacher librarian for web 2.0 tools is being made aware how to evaluate what the audience and content is based on being objective; below excerpt from Cornell University library:
Objective Reasoning(content)
- Is the information covered fact, opinion, or propaganda? It is not always easy to separate fact from opinion. Facts can usually be verified; opinions, though they may be based on factual information, evolve from the interpretation of facts. Skilled writers can make you think their interpretations are facts.
- Does the information appear to be valid and well-researched, or is it questionable and unsupported by evidence? Assumptions should be reasonable. Note errors or omissions.
- Are the ideas and arguments advanced more or less in line with other works you have read on the same topic? The more radically an author departs from the views of others in the same field, the more carefully and critically you should scrutinize his or her ideas.
- Is the author's point of view objective and impartial? Is the language free of emotion-arousing words and bias?
These are questions that not only do students need to be aware of when they are reading online but realize how their own contribution/comments affects others negatively or positively.Helpful criticism is an important skill.
Digital citenzenship is an essential understanding that students of the 21st century must be made aware of to realize that technology can be a bridge to others or used to create division and hate etc.What is said on the internet can spread aglobally in an instant.
Students have an influx of different types of information and the web 2.0 tools so educators need to provide additional awareness because of the easy availability to post/create/comment etc and abundance of instant social interaction/platforms and how it can be used for positive/learning opportunities.
Becoming a Learning Commons from Google Pics |
How can web 2.0 tools become library 2.o?What does it look like?
1.Space evolves from a quiet library where the librarian holds most of the power and the environment is not conductive to group/partner inquiry and discussion to a Learning commons; where the physical space is conducive to inquiry and group discussion; web use and the TL facilitates for information fluency(skills for how to search; access; use and evaluate tools of information.) to help students become information literate.
2.Digital citizenship is explicitly taught and observed in the actions of students
3.Teens have a say/voice real and digital;assist TL in assessment of web 2.0 tools and print using social platforms like the schools library web page/ Facebook (TL has ultimate control) where they can post reviews;
4.Teacher librarians explicitly teach information fluency for life long learning in the 21st century
5.TL is proficient in a handful of web 2.0 tools and is constantly learning and evaluating them and uses them to promote reading and reference process skills;
ex/ facebook or school website to advertise author talks; books and digital tools and allows for comments.
6.TL has a PLN-personal learning network through blogs; twitter following(I follow teacher librarian and Montessori educators)webcasts; conferences; library board; etc; to keep up on their own professional development and share it.
From; Utube
Incorporating web 2.0 tools is an on going process that can complement the reference and literacy areas of the library and help to bring students into the library.
RESOURCES;
1.Space evolves from a quiet library where the librarian holds most of the power and the environment is not conductive to group/partner inquiry and discussion to a Learning commons; where the physical space is conducive to inquiry and group discussion; web use and the TL facilitates for information fluency(skills for how to search; access; use and evaluate tools of information.) to help students become information literate.
2.Digital citizenship is explicitly taught and observed in the actions of students
3.Teens have a say/voice real and digital;assist TL in assessment of web 2.0 tools and print using social platforms like the schools library web page/ Facebook (TL has ultimate control) where they can post reviews;
4.Teacher librarians explicitly teach information fluency for life long learning in the 21st century
5.TL is proficient in a handful of web 2.0 tools and is constantly learning and evaluating them and uses them to promote reading and reference process skills;
ex/ facebook or school website to advertise author talks; books and digital tools and allows for comments.
6.TL has a PLN-personal learning network through blogs; twitter following(I follow teacher librarian and Montessori educators)webcasts; conferences; library board; etc; to keep up on their own professional development and share it.
Incorporating web 2.0 tools is an on going process that can complement the reference and literacy areas of the library and help to bring students into the library.
RESOURCES;
Issuu. (2018). School Library 2.0. [online] Available at: https://issuu.com/mfebres_pr/docs/articulo_1/3 [Accessed 11 Feb. 2018].
Ed.voicethread.com. (2018). School License. [online] Available at: https://ed.voicethread.com/products/k12/school/ [Accessed 11 Feb. 2018].
Guides.library.cornell.edu. (2018). LibGuides: Critically Analyzing Information Sources: Critical Appraisal and Analysis. [online] Available at: http://guides.library.cornell.edu/criticallyanalyzing [Accessed 16 Feb. 2018].
Google for Education. (2018). Google Classroom | Google for Education. [online] Available at: https://edu.google.com/intl/en_ca/k-12-solutions/classroom/?modal_active=non [Accessed 16 Feb. 2018].
Schoeneck, A. and Schoeneck, A. (2018). School Librarian Ups Game: Uses Gaming to Increase Readership. [online] Ideas & Inspiration from Demco. Available at: http://ideas.demco.com/blog/school-librarian-ups-game-uses-gaming-to-increase-readership/ [Accessed 16 Feb. 2018].
Webtools4u2use.wikispaces.com. (2018). WebTools4u2use - home. [online] Available at: http://webtools4u2use.wikispaces.com/ [Accessed 16 Feb. 2018].
Guides.library.cornell.edu. (2018). LibGuides: Critically Analyzing Information Sources: Critical Appraisal and Analysis. [online] Available at: http://guides.library.cornell.edu/criticallyanalyzing [Accessed 16 Feb. 2018].
Google for Education. (2018). Google Classroom | Google for Education. [online] Available at: https://edu.google.com/intl/en_ca/k-12-solutions/classroom/?modal_active=non [Accessed 16 Feb. 2018].
Schoeneck, A. and Schoeneck, A. (2018). School Librarian Ups Game: Uses Gaming to Increase Readership. [online] Ideas & Inspiration from Demco. Available at: http://ideas.demco.com/blog/school-librarian-ups-game-uses-gaming-to-increase-readership/ [Accessed 16 Feb. 2018].
Webtools4u2use.wikispaces.com. (2018). WebTools4u2use - home. [online] Available at: http://webtools4u2use.wikispaces.com/ [Accessed 16 Feb. 2018].
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